Showing posts with label patch. Show all posts
Showing posts with label patch. Show all posts

Sunday, November 13, 2011

Welcoming Fizz and the new patch

Fizz was finally revealed along with a new patch preview video that say something on balance updates. Katarina, Graves, Sona and couple of other champions are getting a certain updates. Graves is getting nerfed and I'm not quite happy with that.

Screenshot of Fizz and his shark. But there is not water on The Crystal Scar.

Also, Riot Games made available over 460,000 summoner names that were registered to level 1 accounts and that hadn’t logged in for over 90 days. Read more about it here.

Tuesday, March 1, 2011

Patch Notes + Jarvan IV Chamption Spotlight


Jarvan IV Champion Spotlight

For full list of changes in the v1.0.0.112 patch, click here.

  • Death Timers have been reduced on Summoner's Rift to 12-50 seconds from 28-50 seconds
  • Minions
    • Melee minion magic resist now increases 1.25 per 3 minutes (up from 0.5)
    • Ranged minion armor now increases 1.25 per 3 minutes (up from 0.5)
    • Cannon minion armor and magic resist now increase 3 per 3 minutes (up from 2)
    • After 20 minutes, cannon minions now spawn every 2 waves (up from every 3 waves)
    • Cannon minions and super minions now reduce turret damage by 65% (up from 50%)
    • Fixed a tooltip bug "This unit receive..." with cannon minions and super minions
    • Minions now deal about 50% more damage to turrets
  • Turrets
    • Turrets deal about 10% less base damage to champions
    • Turrets now have 20% armor penetration
  • Fixed several typos in the Options Menu

New Skins And A New Patch

A new patch is coming, with details in this video. Also, besides the Jarvan IV bundle with few skins, there are also new skins for other champions. Check them out below:

Hextech Anivia

Loch Ness Cho’Gath